Graphic Software Engineer
Job Description
Job Title: Graphics Software Engineer
\n
Work Location: Auburn Hills, MI
\n
\n
Job Overview:
\n
Seeking a talented design, implements, and optimizes rendering systems, shaders, and graphics features that deliver visual fidelity and real-time performance. The role is hands-on writing C++ and shader code, profiling CPU/GPU workloads, integrating art assets, and collaborating with UX tools (Altia Design/Kanzi Studio/Unity) and QA to ship stable, performant graphics for the target platforms Expect a balance of feature development, debugging, and performance engineering with frequent cross-discipline collaboration.
\n
\n
Responsibilities:
\n
• Implement rendering features: Build lighting, materials, post processing, and animation systems to meet visual and functional requirements.
\n
• Write and optimize shaders: Author HLSL/GLSL/Metal shaders and tune them for correctness and performance across GPUs.
\n
• Profile and resolve bottlenecks: Use GPU/CPU profilers to identify hotspots and apply algorithmic or memory optimizations.
\n
• Integrate 3D assets and pipelines: Work with artists and tools to import, validate, and optimize meshes, textures, and materials.
\n
• Debug visual defects: Reproduce rendering issues, trace root causes, and implement robust fixes.
\n
• Maintain code quality: Write unit and integration tests, participate in code reviews, and follow engine coding standards.
\n
• Collaborate across teams: Coordinate with engine, tools, QA, and product to align on APIs, performance targets, and release scope.
\n
• Support platform portability: Implement abstractions and fallbacks for multiple graphics, APIs, and hardware capabilities.
\n
\n
Requirements:
\n
• Graphics Software Development Engineer GUI and HMI experience: 6 to 12 years in GUI/HMI software development using Altia Design, QT, CGI, Kanzi Studio, Unity, or Unreal Engine
\n
• UI/UX asset handling: Hands on experience extracting and preparing assets from Photoshop, After Effects, Figma, Illustrator, and Confluence
\n
• Real time animation modeling: Practical experience modelling animations and effects in Altia Design, Kanzi Studio, Unity, or Unreal Engine
\n
• Model Based Development: Simulink/State flow and code generation tools (Embedded Coder, Target Link).
\n
• Programming and scripting: C/C++/C# and scripting with MATLAB and Python
\n
• Software architecture and integration: Strong knowledge of modular architecture design and system integration practices
\n
• AUTOSAR Familiarity — Working knowledge of AUTOSAR Classic and Adaptive concepts
\n
• Requirements and change management: Experience analysing requirements and change requests, estimating development effort, and modeling requirements
\n
• Debugging and verification — Proven hands on software debugging skills across development and target environments
\n
• Performance profiling and optimization: Experience profiling and optimizing CPU/GPU workloads and embedded rendering performance
\n
• 3D asset optimization: Practical skills optimizing 3D assets (Blender, Maya, 3ds Max) for runtime performance
\n
• Testing and logging tools: Experience with test harnesses, logging, and trace analysis tools
\n
• Hardware knowledge: Familiarity with automotive SoCs and microcontroller constraints
\n
• Process automation and CI/CD: Hands on experience automating builds, tests, and CI/CD pipelines for embedded software
\n
• Version control: Proficiency with Git, GitHub, SVN or equivalent versioning tools
\n
• PLM/ALM tools: Experience with Jira, Polarion, Jazz, or similar product/application lifecycle management systems
\n
• Supplier and cross functional coordination: Proven ability to coordinate external personnel and cross functional teams
\n
• Communication: Fluency in English for global collaboration and reporting
\n
• Mindset: Strong problem-solving orientation, diligence, and focus on process optimization
\n
\n
Preferred Qualifications:
\n
• Automotive embedded production experience: Proven history developing production software for automotive ECUs
\n
• Operating systems: Experience with Linux, Android, QNX, Integrity, or other RTOSs
\n
• Communication protocols: Knowledge of CAN, LIN, Ethernet, UART, SPI, and SOME/IP
\n
• Process and safety standards: Familiarity with A SPICE and ISO 26262 functional safety practices
\n
• Cybersecurity: Understanding of ISO 21434 and automotive cybersecurity considerations
\n
• Test practices: Experience with test driven development and writing/verifying test cases and test suites
\n
• Agile experience: Demonstrated ability to work in Agile Scrum environments
\n
• Advanced development and AI: Experience applying AI/GenAI for development automation, documentation, or advanced feature work
\n
• QNX specialization: Hands on development on QNX, using QNX Momentics IDE, and analyzing QNX logs/traces
\n
• IPC and POSIX: Knowledge of inter process communications, SOME/IP, and POSIX APIs
\n
• GenAI and AI assisted coding: Practical experience using AI coding assistants (e.g., GitHub Copilot) and GenAI tools to accelerate development and improve code quality
\n
• Plan and review outsourced activities, provide technical and managerial oversight, and approve deliverables.
\n
• Leverage AI and GenAI tools (e.g., GitHub Copilot) to accelerate development, automate documentation, and improve code quality
